On May 14, 2009, New York Times’ best-selling author and 38 Studios’ visionary R. A. Salvatore took some time to connect with TenTonHammer. The conversation covered all sorts of topics, from R. A.'s gaming days in Everquest and World of Warcraft to his experiences creating the Dark Elf Trilogy. R. A. also explained what it was like defining the world that 38 Studios' Copernicus will be built in, and the challenges he has faced so far.
“I've never done anything like this,” he told TenTonHammer, when talking about the enormity of the task of creating a world with a 10,000 year history. “When I'm writing a book, the characters that I write are the ones that you will live through for the story. In a game, an MMO, the character that matters is the one you create. If I did a Forgotten Realms MMO, you may like being able to interact with Elminster or Drizzt, but the bottom line is it's not their story, it's yours. And if it's not your story, then why are you playing?”
To read more about what R. A. had to say, check out his full interview on TenTonHammer.