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The first week of August was very busy for 38 Studios. Great visitors, interesting talks, and lots of fun had by all.

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38 Studios is pleased to announce that Jennifer MacLean is stepping into the role of CEO.

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Team members are planning to attend Game UniCon in Marlborough, Massachusetts at the end of August to shake things up and share stories.

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In early August, Stephen Erin Dinehart from The Narrative Design Exploratorium, sat down with Steve Danuser, Creative Director at 38 Studios, to discuss how 38 is using transmedia storytelling to bring the Copernicus IP to a wide audience.

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June has been a month of appearances for employees at 38 Studios. Check out where we've been and what we've been talking about!

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Recently, Steve Danuser, Creative Director at 38 Studios, added his thoughts to Ten Ton Hammer's investigation of the differences between games based on original IPs versus existing, licensed IPs.

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Ever wanted to know which MMOGs R. A. Salvatore plays? Or just what he was thinking when he agreed to create the world behind 38 Studios’ Copernicus? TenTonHammer asked all the important questions in their interview with R. A. in May.

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In May, Brett Close and Curt Schilling chatted it up at various conferences around Massachusetts. Read on to find out what they were saying!

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