The Game Developers Conference is a yearly event for game industry professionals. It provides a forum for learning and networking and attracts over 17,000 attendees each year. In 2010, GDC will be held from March 9-13 at the Moscone Center in San Francisco, and 38 Studios will be all over the place! In between panels, come visit our booth in the Career Pavilion (#2438) to meet with our recruiters and peruse the list of awesome job openings currently offered at our Boston and Baltimore studios.
We'e significantly growing our team in 2010 and we're looking for fabulous talent to join our family. Learn more about our visionaries (Curt Schilling, Todd McFarlane, R. A. Salvatore, and Ken Rolston) and hear first-hand why people love working at 38 Studios. And as you build your personal GDC schedule, don't miss Michael Dawe, Senior AI Programmer at Big Huge Games, who will be drawing on his academic background in artificial intelligence for two panels: Behavior Trees: Three Ways of Cultivating Strong AI and Deciding on an AI Architecture: Which Tool for the Job. In addition, R. A. Salvatore will be lecturing on How to Build a Universe Worthy of Devotion. Keep an eye out for more information about his appearance.
We look forward to seeing you in March!