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Uniquely designed web and mobile sites drive brand and game awareness.

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We are thrilled to reveal our first title, Kingdoms of Amalur: Reckoning, previously referred to as Project Mercury!

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This spring, 38 Studios enjoyed showing a class from the Rhode Island School of Design around the Maynard studio.

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Last week, Marty Stoltz, cinematics director at Big Huge Games, traveled to SCAD to discuss his experiences with cinematics in the games industry.

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Panel discussing the state of the Video Game Industry in Massachusetts Highlights Region's Strengths and Opportunities

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38 Studios comes together with other Boston Area Game Developers to launch the inaugural PAX East Convention.

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It was a packed house at PAX East, the videogame festival that debuted in Boston. 38 Studios had its game on to support this important industry conference.

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Creative Director Steve Danuser discusses his participation at the IEEE Virtual Reality 2010 conference.

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Curt and other panelists will talk about the past, present & future of MMOs. Under Curt’s leadership, 38 Studios is now developing an MMO, codenamed Copernicus.

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See what 38 Studios own R. A. Salvatore had to say about "building worlds" at GDC

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